Parameters Overview
Overview of configurable parameters in the KawaiiPhysics node.
An overview of the main parameters organized into four categories: Physics / Collision / Limits / External Forces. (Diagram labels are in Japanese.)
Parameter Categories
| Category | Description |
|---|---|
| Physics | Basic physics simulation parameters |
| Collision | Collision settings |
| Limits | Angle and movement limits |
| External Forces | External forces like wind and gravity |
Quick Reference
Commonly Used Parameters
| Parameter | Category | Description |
|---|---|---|
| Root Bone | Basic | Parent of the bone chain to apply physics |
| Damping | Physics | Damping coefficient |
| Stiffness | Physics | Stiffness |
| Radius | Physics | Bone radius |
| Gravity | External Forces | Gravity direction and strength |
Default Values
// From AnimNode_KawaiiPhysics.h
Damping = 0.1f;
Stiffness = 0.05f;
Radius = 3.0f; // Display name: Collision Radius
Management with Data Asset
The v1.21.0 KawaiiPhysicsLimitsDataAsset stores collision settings for spheres, capsules, boxes, and planes, along with the Skeleton used for editing. It does not store node settings such as Damping, Stiffness, or Gravity.
Use a dedicated Data Asset for BoneConstraint, the preset planned for v1.22 for node settings, and External Force Presets for external forces.